I'd wanted to do something like this before but had never quite gotten around to it, so this seems like the perfect opportunity to experiment with this guy's techniques and hopefully learn enough in order to add my own twist to it.
Understanding the fundamentals of his process, I can look back at the videos of the previous post and figure out what to do in order to get this project moving. Suddenly, the Borderlands and Darksiders style of animations don't seem as difficult to comprehend.
I'll test out a few sketchy experiments and try to nail down an efficient, tight workflow of my own.
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